Script, compile, inject.
Built Around The App
Compiler
Edit projects, work through GSC files, and keep configs close while moving from code to build.
Supported Games
Target supported Call of Duty games from one project system instead of juggling separate tooling.
Creator Hub
Prepare releases, manage media, publish updates, and connect payout-ready creator accounts.
Projects stay organized after upload.
Supported games, configs, changelog, media, zip files, latest build, and fallback versions all travel with the project.
Users can see what a project actually supports before they inject.
Version label, changelog, media, and zip move together on publish.
Approved Last Known Good (LKG) versions remain locked when a newer update needs review.
Store availability can pause without breaking existing library access.
Publish, sell, and keep buyers protected.
Creators can list free or paid projects while buyers keep clean access through the Library.
Flags and review states stay visible before a buyer installs.
Paid listings can pause when creator payouts are not connected.
Purchased projects remain available from the user library.